Game apparatus



Sqn. 1,1925.

. y1,552,078 v 8. J. PAULsoN GAME APPARATUS Filed Aug. 20, 1923 4 2 Sunil-Shoot 1 I l l I l A Patented Sept. l, 1925.

UNITED STATES BERNARD J', PAULSON, 0F RACINE, WISCONSIN.

GAME APPARATUS.

Application filed August 20, 1923. Serial' No. 658,342.

T all 'whom it may concer/n.:v

Be it known that I, BERNARD J. PAULsoN,

a citizen of the United States, and resident of Racine, in the county of Racine and State of lVisconsin, have invented 4certain new and useful Improvements in Game Apparatus; and I do hereby declare that the following is a full, clear, and exact description thereof.

My invention relates to improvements in games and is particularly directed to that class having a rotatable device for directing certain plays or movements.

t is the object of my invention to provide a game having a rotatable device which indicates the movement of certain markers upon a map to direct vehicles, particularly motor vehicles, over highways, andthe object of the game residing in the distance travelled under certain conditions.

Another object of my invention is to provide a game having all the various phases for motoring, the same being controlled by a movable member.

In the accompanying drawings Figure 1 is a top plan view of a receptacle having mounted therein an indicating member for directing the movement of certain markers, equivalent to motor vehicles, over a predetermined section of a map.

line 2-2 of Figure 1, showing the indicating member provided with various markings.

Figure 3 is a sectional view taken on the line 3 3 of Figure 2. Y

Figure 4 is a map section showing thereon a certain route to be travelled over.

Figure 5 shows one form of markers adapted to indicate the positions of players upon the map, while Figures 6 and 7 disclose in general the type of score card used in connection with the game.

Referring to the accompanying drawings in detail, wherein like reference characters denote corresponding parts throughout the several views, the numeral 1 designates an oblong receptacle, formed ofrsolne suitable material, preferably wood, and having mounted therein my improved indicating member, to be hereinafter described..

Figure 2 is a sectional view taken on the As disclosed in Figure 2, the walls 2 of the receptacle'have their upper edges provided with a tongue and groove structure adapted to receive thereon the side Ywalls 3 of a top 4.

The end walls of the receptacle 1 have their intermediate portions out out, as indicated at 5 to receive therein the trunnions 6 formed on the end portions of a cylinder 7 upon the periphery of which a facing 8 having thereon various directions of the game is placed. The top 4 also has its end walls provided with similar cut out portions which are adapted to fit down upon the trunnions 6 and hold the same in place.

In order to rotate the cylinder 7, within the receptacle l, one of the trunnions 6 has made integraltherewith a turning knob 9.

The top wall of the closure 4 has extending longitudinal thereof a plurality of spaced openings 10, 11, 12, 13 and 14 so that markings carried by the cylinder 7 may be readable therethrough. As disclosed in the drawings these openings have their sides beveled for maximum visibility of markings on the cylinder 7, and each have carried thereon certain captions under which, the paliious markings carried by the cylinder a Y v As disclosed in Figure 1 of the drawings I have provided means for closing the openingl 10, thepurpose of which will hereinafter be apparent, and this means consists of a. transverse metallic strip 15 projecting through the side walls of the closure and having its end portions bent at right angles to form suitable finger portion 16. It will be noted that this strip is positioned under the space between the first and second openings, thus preventing the same from obstructing the'view therethrough. After a certain part of the game, hereinafter to be described, has been played it is desirous to close the first opening, that giving the various cars used, and in orderto accomplish thisI have formed integral with the strip 15 an extension 17, which is moved into such a position as to close the first openirLg by themovement of the strip 15.

In alike manner certain of the remaining openings, the last two, (13v and 14) are closed at variousy times and in orderto effect this I have provided a second transverse strip 18 having the finger portions 19 and the closing members 20 and 21 which are moved into and out o f closing positions withr respect to the last two openings.`

Having thus fully described the structure of my improved game apparatus I willnow endeavor to illustrate Vhow*l the same is played. Having selected a map having thereon the route to be travelled, the playe ers, two in number, then rotate. the cylinder to determine what particular make of car they. shall use 5 for. instance, one rotates the cylinder. and` the name Cadillac appears. under the first opening; hethen usesthiscar cylinder 7, under-the `otheropenings 11, 1.2,

13j and 14.

Referring-to' Figure 4 and assuming that the route toV be travelled by the players is trom-Madison to Kilburn, the game. is nowl started and the irst'player by grasping the irnob 9 rotates.thefcylinder-and Anotes under the head Luck Oer thel Road' the .instructions .appearing upon the cylinder,- we will assume: that the instructions .are` vGrood Road-driveto next town. Theplayer then observesthe map `and notes vthe distance between.l Madisonyand Middletown which is 8 miles. Under V- the; head Miles 'Travelled the Word Count appears andV under Driving Timev appears 30 mil-espn hr, while under the last head Elapsed Time-f appears thefword n Same-.7,

puttingdownfthis .score the-player y hns noted that the distancairom Madisonto Middletowngis 8; milesand'v'if he travelled this distance; atthge. rateqofr'O miles per hour it will require, according te vthe tablewhich- Ighave .provided on the; `score -cards accompanying tire game-,V 16m/inutiles @travel-this distance.

This time` is entered-upon .his-card under the head Driving Tiinef-and Elapsed Time After 'Oneplayer has rotated; the cylinder the other'. .does likewise, and notes ther instructions appearing .under thev openq of the closure.,

In vsonne cases itmay .be thatthe playerA is detained andy this Ixadd to` his scoreas noted Athe.notation appearing under theI head Elapsed. Time. i

This continues -until'vthe routes selected by the; players have been -..cover.ed -and then by the rules of the. gametheiscore .is added .and thewinnerdeterminechan..example of which is hereinafter pointed out.

In this form of the game I have described a somewhat more advanced form, and when the game is played by children it is the intention to close theV iirst, and last openings thus leaving the Luck Oer the Road and the Nliles Travelled, the object of the game being to reach a given point in the least number of spins of the cylinder.

The position of the vehicles upon the map is indicated by suitable markers' 2Q, of varions colors, similar to that disclosed in Figure 5' of the drawings.

It is of course to be understood that this gameV may be adapted to .other forms of travel besides motor travel, by changing l.the reading matter on the face of the cylinder and by substituting a different top, or changing the captions over the openings.. For instance, it may be adapted to travel by boat, rail, train, or hiking and in eachcasethe object of the game being to make Vthe same as true.to..life aspossible, and filled with interesting. .incidents Aover the. route travelled,

Itis also my desire to .providea number of maps showing thereon routesover various portions .ofthe country, together with data ofinterest. to the tourist. The maps. are printed with the mileage .indicated between points, .such as that disclosed in. the drawings, upon whichI I have indicated the same by the lines .appearing across I4the. route, this mileage being' indicated `in easily computable units.

In playing this game, each player should have ltwo markeraso that one marker may be left in the position determined by theprevious play, while theother marker is moved forward, counting-.from the place .occupied bythe first -markeryasin playing cribbage.

Althoughy several ways `areemployed in keeping vthis-score,-I will `describe herewith two of the most preferable schemes which I have so far devised. With .one of these schemes .the following order is .observed in tOtalingthe-scOre, such'ras that appearing, for instance, on the score card Figure 6:4:

Credi-tief- 101 points per mile-for distance travelled.

Grediitlof-l. poi-ntper minute for .driving time.

.Penalty .of .1 point perminute :for .elapsed timer above; drivngtime .total ,(.to be de.- ducted from grand' total).

.Credito- 1.0 points per minute .for safety and courtesy stops, such. as stoppirtg;A for railroad crossing, putting on chains` when encountering. wet roads., stepping tov pntoil in crankcase, .stoppingffto lhe'lpmotorist in distress, etc.

Credit. :ot 5-V points. per minute. for all pleasure .stops made,l .such as stopping 10 minutes to .admire view, stopping .at lake to..ish, stopping at points of interest, such as The Dells,l3evils Lake, etc., alll these points of linterest being shown on map, with a legend specifying length of time motorist should stop in order to see the place advantagpously.

enalty of 10 points per minute for all trouble stops, such as punctures, blowouts7 broken spring, radiator boiling, etc.

Although this manner, as previously described, of keeping the score is perhaps the most attractive, there is, however, a simpler way in which this may be done, as follows 40% for best driving time.

% for best mileage.

10%v for the greatest amount of pleasure .on trip.

5% for shortest elapsed time.

5% for safe driving and road courtesy.

5% for least trouble on trip.

It will be seen, therefore, that although one player may cover the distance between two points in a shorter period of time than the competing player, nevertheless theJ latter may win the game by greater mileage, more pleasure, safer driving, and less road trouble. In fact it frequently happens that by taking a route with the most attractions on it, the game can be won, with a fair amount of luck, by usinggood judgment, beating the player who takes the short, direct route without scenic or pleasure attractions. Obviously, therefore, this adds to the interest of the game.

It will thus be seen that a game has been provided, which holds the interest of the player throughout the entire period of playing, which is adapted not only to childrens use. but also to those of more matureyears, and which may be varied so that a gradually increasing number of conditions are imposed upon theplayer, as pointed out above, so that it may be, equally attractive for grown people. Y

Although the invention has been described in considerable detail, it is to be understood that it may be variously embodied and is therefore to be limited only as claimed.

Having thus fully described my invention,

what I claim as new, and desire to secure by i Letters Patent, is

l. A game 0f the class described comprising a receptacle, a drum mounted for rotation within said receptable, instructions of y different characters arranged in rows upon the peripheryof said drum, openings arranged within the top wall of said receptacle for viewing each of said rows, va bar,

ed to be operated after theinitial turn ofl l said drum.

` Intestimony that I claim the foregoing I have hereunto set my hand at Racine, in the county of Racine and State of Wisconsin. BERNARD J. PAULKSOIN. 

